Today, I learned about prototypes. What they are, why they are necessary, and why they shouldn't be overlooked in the design process. As well as the benefits and drawbacks of each type of prototype, which are: paper, low-fidelity, and high-fidelity prototypes.
A prototype is "a simulation or sample version of a final product, which teams use for testing before launch."
Qualities of a prototype
Representation
Precision
Interactivity
Evolution
References
What is a Prototype? A Guide to Functional UX (UXPin)
https://www.uxpin.com/studio/blog/what-is-a-prototype-a-guide-to-functional-ux/
Perfect Your UX Design Process: A Guide to Prototype Design (Toptal) https://www.toptal.com/designers/prototyping/guide-to-prototype-design.
Benefits of prototyping for UX design Pixate: Tubik Blog https://blog.tubikstudio.com/prototyping-ux-design-pixate/